sync SharedRandom
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@@ -23,6 +23,8 @@ namespace OpenRA.Network
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string GenerateSyncReport()
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{
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var sb = new StringBuilder();
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sb.AppendLine("SharedRandom: "+Game.world.SharedRandom.Last);
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sb.AppendLine("Actors:");
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foreach (var a in Game.world.Actors)
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sb.AppendLine("\t {0} {1} {2} ({3})".F(
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