rename WDist.Range to WDist.Length

This commit is contained in:
Matthias Mailänder
2015-07-06 18:58:21 +02:00
parent 7447e0bf93
commit 413baf9d8b
35 changed files with 85 additions and 85 deletions

View File

@@ -82,20 +82,20 @@ namespace OpenRA.Mods.Common.Effects
angle = info.Angle[0];
if (info.Speed.Length > 1)
speed = new WDist(world.SharedRandom.Next(info.Speed[0].Range, info.Speed[1].Range));
speed = new WDist(world.SharedRandom.Next(info.Speed[0].Length, info.Speed[1].Length));
else
speed = info.Speed[0];
target = args.PassiveTarget;
if (info.Inaccuracy.Range > 0)
if (info.Inaccuracy.Length > 0)
{
var inaccuracy = OpenRA.Traits.Util.ApplyPercentageModifiers(info.Inaccuracy.Range, args.InaccuracyModifiers);
var maxOffset = inaccuracy * (target - pos).Length / args.Weapon.Range.Range;
var inaccuracy = OpenRA.Traits.Util.ApplyPercentageModifiers(info.Inaccuracy.Length, args.InaccuracyModifiers);
var maxOffset = inaccuracy * (target - pos).Length / args.Weapon.Range.Length;
target += WVec.FromPDF(world.SharedRandom, 2) * maxOffset / 1024;
}
facing = OpenRA.Traits.Util.GetFacing(target - pos, 0);
length = Math.Max((target - pos).Length / speed.Range, 1);
length = Math.Max((target - pos).Length / speed.Length, 1);
if (!string.IsNullOrEmpty(info.Image))
{