rename WDist.Range to WDist.Length

This commit is contained in:
Matthias Mailänder
2015-07-06 18:58:21 +02:00
parent 7447e0bf93
commit 413baf9d8b
35 changed files with 85 additions and 85 deletions

View File

@@ -96,7 +96,7 @@ namespace OpenRA.Mods.Common.Traits
// Repulsion only applies when we're flying!
var altitude = CenterPosition.Z;
if (altitude != info.CruiseAltitude.Range)
if (altitude != info.CruiseAltitude.Length)
return WVec.Zero;
return self.World.FindActorsInCircle(self.CenterPosition, info.IdealSeparation)

View File

@@ -75,7 +75,7 @@ namespace OpenRA.Mods.Common.Traits
if (!target.IsInRange(self.CenterPosition, a.Weapon.Range))
continue;
var t = Target.FromPos(cp - new WVec(0, a.Weapon.Range.Range / 2, cp.Z).Rotate(WRot.FromFacing(f)));
var t = Target.FromPos(cp - new WVec(0, a.Weapon.Range.Length / 2, cp.Z).Rotate(WRot.FromFacing(f)));
inAttackRange = true;
a.CheckFire(self, facing.Value, t);
}