rename WDist.Range to WDist.Length

This commit is contained in:
Matthias Mailänder
2015-07-06 18:58:21 +02:00
parent 7447e0bf93
commit 413baf9d8b
35 changed files with 85 additions and 85 deletions

View File

@@ -91,7 +91,7 @@ namespace OpenRA.Mods.Common.Traits
// Select only the tiles that are within range from the requested SubCell
// This assumes that the SubCell does not change during the path traversal
var tilesInRange = world.Map.FindTilesInCircle(targetCell, range.Range / 1024 + 1)
var tilesInRange = world.Map.FindTilesInCircle(targetCell, range.Length / 1024 + 1)
.Where(t => (world.Map.CenterOfCell(t) - target).LengthSquared <= range.RangeSquared
&& mi.CanEnterCell(self.World as World, self as Actor, t));