rename WDist.Range to WDist.Length

This commit is contained in:
Matthias Mailänder
2015-07-06 18:58:21 +02:00
parent 7447e0bf93
commit 413baf9d8b
35 changed files with 85 additions and 85 deletions

View File

@@ -46,10 +46,10 @@ namespace OpenRA.Mods.D2k.Traits
int GetNoisePercentageAtDistance(int distance)
{
var inner = Info.Range[0].Range;
var inner = Info.Range[0].Length;
for (var i = 1; i < Info.Range.Length; i++)
{
var outer = Info.Range[i].Range;
var outer = Info.Range[i].Length;
if (outer > distance)
return int2.Lerp(Info.Falloff[i - 1], Info.Falloff[i], distance - inner, outer - inner);
@@ -68,7 +68,7 @@ namespace OpenRA.Mods.D2k.Traits
var length = distance.Length;
// Actor is too far to hear anything.
if (length > Info.Range[Info.Range.Length - 1].Range)
if (length > Info.Range[Info.Range.Length - 1].Length)
return WVec.Zero;
var direction = 1024 * distance / length;

View File

@@ -91,7 +91,7 @@ namespace OpenRA.Mods.D2k.Traits
// If aircraft, spawn at cruise altitude
var aircraftInfo = self.World.Map.Rules.Actors[deliveringActorName.ToLower()].Traits.GetOrDefault<AircraftInfo>();
if (aircraftInfo != null)
spawn += new WVec(0, 0, aircraftInfo.CruiseAltitude.Range);
spawn += new WVec(0, 0, aircraftInfo.CruiseAltitude.Length);
// Create delivery actor
carrier = self.World.CreateActor(false, deliveringActorName, new TypeDictionary

View File

@@ -35,7 +35,7 @@ namespace OpenRA.Mods.D2k.Traits
// If aircraft, spawn at cruise altitude
var aircraftInfo = producee.Traits.GetOrDefault<AircraftInfo>();
if (aircraftInfo != null)
pos += new WVec(0, 0, aircraftInfo.CruiseAltitude.Range);
pos += new WVec(0, 0, aircraftInfo.CruiseAltitude.Length);
var initialFacing = self.World.Map.FacingBetween(location, self.Location, 0);

View File

@@ -204,7 +204,7 @@ namespace OpenRA.Mods.D2k.Traits
if (anim != null && !self.World.FogObscures(self))
{
anim.Tick();
var renderables = anim.Render(self.CenterPosition + new WVec(0, 0, -carryHeight.Range),
var renderables = anim.Render(self.CenterPosition + new WVec(0, 0, -carryHeight.Length),
wr.Palette("player" + Carrying.Owner.InternalName));
foreach (var rr in renderables)

View File

@@ -39,7 +39,7 @@ namespace OpenRA.Mods.D2k.Traits
{
var wep = self.World.Map.Rules.Weapons[name.ToLowerInvariant()];
var pieces = self.World.SharedRandom.Next(info.Pieces[0], info.Pieces[1]);
var range = self.World.SharedRandom.Next(info.Range[0].Range, info.Range[1].Range);
var range = self.World.SharedRandom.Next(info.Range[0].Length, info.Range[1].Length);
for (var i = 0; pieces > i; i++)
{