Added syncing to some Railgun projectile fields

This commit is contained in:
Pavel Penev
2020-04-30 19:49:42 +03:00
committed by Matthias Mailänder
parent 39ccac4022
commit 4143aba595

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@@ -108,6 +108,8 @@ namespace OpenRA.Mods.Common.Projectiles
int ticks; int ticks;
bool animationComplete; bool animationComplete;
[Sync]
WPos target; WPos target;
// Computing these in Railgun instead of RailgunRenderable saves Info.Duration ticks of computation. // Computing these in Railgun instead of RailgunRenderable saves Info.Duration ticks of computation.