diff --git a/mods/cnc/rules/vehicles.yaml b/mods/cnc/rules/vehicles.yaml index f5b48d5a3e..4ea4ca34db 100644 --- a/mods/cnc/rules/vehicles.yaml +++ b/mods/cnc/rules/vehicles.yaml @@ -83,9 +83,9 @@ APC: Valued: Cost: 700 Tooltip: - Name: Armored Personnel Carrier + Name: APC Icon: apcicnh - Description: Armored infantry transport and mobile AA\n Strong vs Aircraft\n Weak vs Tanks, Infantry + Description: Armored infantry transport and mobile AA\n Strong vs Aircraft, Vehicles\n Weak vs Infantry Buildable: BuildPaletteOrder: 30 Prerequisites: pyle @@ -128,7 +128,7 @@ ARTY: Tooltip: Name: Artillery Icon:artyicnh - Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft + Description: Long-range artillery.\n Strong vs Infantry, Vehicles\n Weak vs Tanks, Aircraft Buildable: BuildPaletteOrder: 40 Prerequisites: anyhq @@ -164,7 +164,7 @@ FTNK: Tooltip: Name: Flame Tank Icon: ftnkicnh - Description: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings\n Weak vs Aircraft + Description: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings, Vehicles\n Weak vs Aircraft Buildable: BuildPaletteOrder: 50 Prerequisites: anyhq @@ -200,7 +200,7 @@ BGGY: Tooltip: Name: Nod Buggy Icon: bggyicnh - Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft + Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry, Vehicles\n Weak vs Tanks, Aircraft Buildable: BuildPaletteOrder: 20 Prerequisites: afld @@ -275,7 +275,7 @@ JEEP: Tooltip: Name: Hum-Vee Icon: jeepicnh - Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft + Description: Fast scout & anti-infantry vehicle.\n Strong vs Infantry, Vehicles\n Weak vs Tanks, Aircraft Buildable: BuildPaletteOrder: 20 Prerequisites: weap @@ -310,7 +310,7 @@ LTNK: Tooltip: Name: Light Tank Icon: ltnkicnh - Description: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft + Description: Fast, light tank.\n Strong vs Vehicles, Tanks\n Weak vs Infantry, Aircraft Buildable: BuildPaletteOrder: 40 Prerequisites: anyhq @@ -347,9 +347,9 @@ MTNK: Valued: Cost: 800 Tooltip: - Name: Medium Tank + Name: Med. Tank Icon: mtnkicnh - Description: General-Purpose GDI Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft + Description: General-Purpose GDI Tank.\n Strong vs Tanks, Vehicles\n Weak vs Infantry, Aircraft Buildable: BuildPaletteOrder: 40 Prerequisites: anyhq @@ -438,9 +438,9 @@ MSAM: Valued: Cost: 1200 Tooltip: - Name: Rocket Launcher + Name: MLRS Icon: msamicnh - Description: Long range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft + Description: Long range rocket artillery.\n Strong vs all ground units. Buildable: BuildPaletteOrder: 50 Prerequisites: anyhq @@ -473,7 +473,7 @@ MLRS: Valued: Cost: 750 Tooltip: - Name: Surface-to-Air Missile Launcher + Name: Mobile S.A.M. Icon: mlrsicnh Description: Powerful anti-air unit.\nCannot attack ground units. Buildable: @@ -515,7 +515,7 @@ STNK: Tooltip: Name: Stealth Tank Icon: stnkicnh - Description: Missile tank that can bend light around \nitself to become invisible\n Strong vs Infantry, Aircraft\n Weak vs Tanks + Description: Long-range missile tank that can cloak.\nHas weak armor. Can be spotted by infantry.\n Strong vs Vehicles, Tanks, Aircraft\n Weak vs Infantry. Buildable: BuildPaletteOrder: 90 Prerequisites: tmpl @@ -531,8 +531,8 @@ STNK: RevealsShroud: Range: 7 Cloak: - InitialDelay: 80 - CloakDelay: 80 + InitialDelay: 90 + CloakDelay: 90 CloakSound: trans1.aud UncloakSound: trans1.aud Armament: @@ -553,7 +553,7 @@ MHQ: Valued: Cost: 1000 Tooltip: - Name: Mobile Headquarter + Name: Mobile HQ Icon: mhqicnh Description: Base of operations Health: