Split AudReader from AudLoader and move it to FileFormats
We already separated loading from file format reading for sprites and videos.
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@@ -12,7 +12,6 @@
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using System;
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using System.IO;
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using OpenRA.FileFormats;
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using OpenRA.Mods.Common.AudioLoaders;
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namespace OpenRA.Mods.Common.FileFormats
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{
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