AOE Iron Curtain
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@@ -27,7 +27,7 @@ namespace OpenRA
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unitDebug = SynthesizeTile(0x04);
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}
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static Sprite SynthesizeTile(byte paletteIndex)
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public static Sprite SynthesizeTile(byte paletteIndex)
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{
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byte[] data = new byte[Game.CellSize * Game.CellSize];
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