From 416857c6ea727ce0f28c520b0af0a5fe5ac729a4 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Fri, 27 Jan 2017 21:44:28 +0100 Subject: [PATCH] Various misc TS weapon fixes - Falloff of FireballLauncher and Bomb now more like in TS - Spread of FireballLauncher now matches TS - Spread of Bomb is now closer to TS (behaviour not entirely identical, because Spread was cell-based and had a ceiling at ~1.5 cells away from impact cell). - Bomb now destroys Tiberium like in TS - Visceroid now uses TargetDamage warhead to damage target directly - Veins now use TargetDamage warhead to damage target directly --- mods/ts/weapons/otherweapons.yaml | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) diff --git a/mods/ts/weapons/otherweapons.yaml b/mods/ts/weapons/otherweapons.yaml index ce92133034..205957c3e8 100644 --- a/mods/ts/weapons/otherweapons.yaml +++ b/mods/ts/weapons/otherweapons.yaml @@ -9,7 +9,8 @@ FireballLauncher: Burst: 5 BurstDelay: 5 Warhead@1Dam: SpreadDamage - Spread: 341 + Spread: 288 + Falloff: 100, 50, 25, 12, 6, 3, 0 Damage: 25 Versus: None: 600 @@ -33,7 +34,8 @@ Bomb: Shadow: true Palette: ra Warhead@1Dam: SpreadDamage - Spread: 298 + Spread: 512 + Falloff: 100, 50, 25, 12, 6, 3, 0 Damage: 160 Versus: None: 200 @@ -55,6 +57,8 @@ Bomb: Warhead@4Smu: LeaveSmudge SmudgeType: MediumCrater InvalidTargets: Vehicle, Building, Wall + Warhead@5Res: DestroyResource + Size: 1 FiendShard: ReloadDelay: 30 @@ -86,7 +90,7 @@ SlimeAttack: Range: 1c384 Report: vicer1.aud Projectile: InstantHit - Warhead@1Dam: SpreadDamage + Warhead@1Dam: TargetDamage Damage: 100 Versus: Light: 60 @@ -96,8 +100,7 @@ SlimeAttack: Veins: ReloadDelay: 16 - Warhead@Damage: SpreadDamage - Spread: 42 + Warhead@Damage: TargetDamage Damage: 5 DamageTypes: BulletDeath Warhead@Effect: CreateEffect