Fix selection box dragging behind other ui elements
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@@ -62,6 +62,9 @@ namespace OpenRA.Widgets
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var xy = Game.viewport.ViewToWorldPx(mi);
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if (mi.Button == MouseButton.Left && mi.Event == MouseInputEvent.Down)
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{
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if (!TakeFocus(mi))
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return false;
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dragStart = dragEnd = xy;
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ApplyOrders(world, xy, mi);
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}
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@@ -78,6 +81,7 @@ namespace OpenRA.Widgets
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}
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dragStart = dragEnd = xy;
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LoseFocus(mi);
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}
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if (mi.Button == MouseButton.None && mi.Event == MouseInputEvent.Move)
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