Move OnAnyDamaged function to campaign-global.lua

This commit is contained in:
Smittytron
2021-03-27 09:51:51 -05:00
committed by abcdefg30
parent dd366f8cf9
commit 418fca3d9e
5 changed files with 6 additions and 24 deletions

View File

@@ -37,3 +37,9 @@ ChooseRandomTarget = function(unit, enemyPlayer)
end
return target
end
OnAnyDamaged = function(actors, func)
Utils.Do(actors, function(actor)
Trigger.OnDamaged(actor, func)
end)
end

View File

@@ -526,9 +526,3 @@ WorldLoaded = function()
Trigger.OnDamaged(Church, ChurchAttack)
OnAnyDamaged(SovBase, SovBaseAttack)
end
OnAnyDamaged = function(actors, func)
Utils.Do(actors, function(actor)
Trigger.OnDamaged(actor, func)
end)
end

View File

@@ -339,9 +339,3 @@ WorldLoaded = function()
MissionStart()
MissionTriggers()
end
OnAnyDamaged = function(actors, func)
Utils.Do(actors, function(actor)
Trigger.OnDamaged(actor, func)
end)
end

View File

@@ -167,9 +167,3 @@ WorldLoaded = function()
Trigger.AfterDelay(DateTime.Minutes(14), function() BoatAttack(Boat6) end)
Trigger.AfterDelay(DateTime.Minutes(15), function() BoatAttack(Boat7) end)
end
OnAnyDamaged = function(actors, func)
Utils.Do(actors, function(actor)
Trigger.OnDamaged(actor, func)
end)
end

View File

@@ -166,9 +166,3 @@ WorldLoaded = function()
Trigger.AfterDelay(DateTime.Minutes(12), function() BoatAttack(Gunboat5) end)
Trigger.AfterDelay(DateTime.Minutes(14), function() BoatAttack(Gunboat6) end)
end
OnAnyDamaged = function(actors, func)
Utils.Do(actors, function(actor)
Trigger.OnDamaged(actor, func)
end)
end