diff --git a/CHANGELOG b/CHANGELOG index 8751c054f5..114c2c0b0d 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -125,6 +125,7 @@ NEW: The Construction Yard fans now turn in the color picker preview. The chance of artillery exploding on death has been reduced from 100% to 75%. Fixed Chinook being unable to land on tiberium. + Commando will no longer shoot at vehicles or buildings. Engine: Converted Aircraft CruiseAltitude to world coordinates. Converted Health Radius to world coordinates. diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index 7c4efb1fdd..37ad374b2c 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -14,7 +14,7 @@ Selectable: Voice: VehicleVoice TargetableUnit: - TargetTypes: Ground + TargetTypes: Ground, Vehicle Buildable: Queue: Vehicle Repairable: @@ -59,7 +59,7 @@ Selectable: Voice: VehicleVoice TargetableUnit: - TargetTypes: Ground + TargetTypes: Ground, Vehicle Buildable: Queue: Vehicle Repairable: @@ -149,7 +149,7 @@ Selectable: Voice: GenericVoice TargetableUnit: - TargetTypes: Ground + TargetTypes: Ground, Infantry Buildable: Queue: Infantry TakeCover: @@ -243,7 +243,7 @@ Selectable: Voice: DinoVoice TargetableUnit: - TargetTypes: Ground + TargetTypes: Ground, Infantry HiddenUnderFog: GivesExperience: RenderInfantry: diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index 2d301f9342..9b315a0731 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -133,11 +133,6 @@ IonCannon: Damage: 900 Spread: 682 Ore: true - Versus: - None: 100% - Wood: 100% - Light: 100% - Heavy: 100% InfDeath: 5 Warhead@area: DamageModel: PerCell @@ -150,6 +145,7 @@ IonCannon: Sniper: Report: RAMGUN2.AUD + ValidTargets: Infantry ROF: 40 Range: 6c0 Projectile: Bullet @@ -157,11 +153,6 @@ Sniper: Warhead: Damage: 100 Spread: 42 - Versus: - None: 100% - Wood: 5% - Light: 5% - Heavy: 5% InfDeath: 2 HighV: