From 428083543979b929c9bbe04fd93af0262e6513c5 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sun, 6 Apr 2014 16:02:10 +1200 Subject: [PATCH 1/3] Add additional TargetTypes to C&C. --- mods/cnc/rules/defaults.yaml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index 7c4efb1fdd..37ad374b2c 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -14,7 +14,7 @@ Selectable: Voice: VehicleVoice TargetableUnit: - TargetTypes: Ground + TargetTypes: Ground, Vehicle Buildable: Queue: Vehicle Repairable: @@ -59,7 +59,7 @@ Selectable: Voice: VehicleVoice TargetableUnit: - TargetTypes: Ground + TargetTypes: Ground, Vehicle Buildable: Queue: Vehicle Repairable: @@ -149,7 +149,7 @@ Selectable: Voice: GenericVoice TargetableUnit: - TargetTypes: Ground + TargetTypes: Ground, Infantry Buildable: Queue: Infantry TakeCover: @@ -243,7 +243,7 @@ Selectable: Voice: DinoVoice TargetableUnit: - TargetTypes: Ground + TargetTypes: Ground, Infantry HiddenUnderFog: GivesExperience: RenderInfantry: From ce785da592e240b90d002f50cd94aadff4f353cc Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sun, 6 Apr 2014 16:02:36 +1200 Subject: [PATCH 2/3] Limit the commando's sniper rifle to infantry only. --- CHANGELOG | 1 + mods/cnc/weapons.yaml | 6 +----- 2 files changed, 2 insertions(+), 5 deletions(-) diff --git a/CHANGELOG b/CHANGELOG index 8751c054f5..114c2c0b0d 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -125,6 +125,7 @@ NEW: The Construction Yard fans now turn in the color picker preview. The chance of artillery exploding on death has been reduced from 100% to 75%. Fixed Chinook being unable to land on tiberium. + Commando will no longer shoot at vehicles or buildings. Engine: Converted Aircraft CruiseAltitude to world coordinates. Converted Health Radius to world coordinates. diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index 2d301f9342..9b7275fa80 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -150,6 +150,7 @@ IonCannon: Sniper: Report: RAMGUN2.AUD + ValidTargets: Infantry ROF: 40 Range: 6c0 Projectile: Bullet @@ -157,11 +158,6 @@ Sniper: Warhead: Damage: 100 Spread: 42 - Versus: - None: 100% - Wood: 5% - Light: 5% - Heavy: 5% InfDeath: 2 HighV: From 9b27cac69bd4eb186b1424984d2c4d39384cd456 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sun, 6 Apr 2014 16:02:54 +1200 Subject: [PATCH 3/3] Remove redundant versus from ion cannon weapon. --- mods/cnc/weapons.yaml | 5 ----- 1 file changed, 5 deletions(-) diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index 9b7275fa80..9b315a0731 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -133,11 +133,6 @@ IonCannon: Damage: 900 Spread: 682 Ore: true - Versus: - None: 100% - Wood: 100% - Light: 100% - Heavy: 100% InfDeath: 5 Warhead@area: DamageModel: PerCell