diff --git a/OpenRA.Mods.Cnc/Traits/SupportPowers/IonCannonPower.cs b/OpenRA.Mods.Cnc/Traits/SupportPowers/IonCannonPower.cs index 938ded2d9e..cfc70ffebe 100644 --- a/OpenRA.Mods.Cnc/Traits/SupportPowers/IonCannonPower.cs +++ b/OpenRA.Mods.Cnc/Traits/SupportPowers/IonCannonPower.cs @@ -43,6 +43,9 @@ namespace OpenRA.Mods.Cnc.Traits [Desc("Apply the weapon impact this many ticks into the effect")] public readonly int WeaponDelay = 7; + [Desc("Sound to instantly play at the targeted area.")] + public readonly string OnFireSound = null; + public override object Create(ActorInitializer init) { return new IonCannonPower(init.Self, this); } public void RulesetLoaded(Ruleset rules, ActorInfo ai) { WeaponInfo = rules.Weapons[Weapon.ToLowerInvariant()]; } } @@ -63,7 +66,8 @@ namespace OpenRA.Mods.Cnc.Traits self.World.AddFrameEndTask(w => { - Game.Sound.Play(Info.LaunchSound, self.World.Map.CenterOfCell(order.TargetLocation)); + Game.Sound.Play(Info.LaunchSound); + Game.Sound.Play(info.OnFireSound, self.World.Map.CenterOfCell(order.TargetLocation)); w.Add(new IonCannon(self.Owner, info.WeaponInfo, w, self.CenterPosition, order.TargetLocation, info.Effect, info.EffectSequence, info.EffectPalette, info.WeaponDelay)); diff --git a/mods/cnc/rules/structures.yaml b/mods/cnc/rules/structures.yaml index 04c4e07cf7..46ed2ece8b 100644 --- a/mods/cnc/rules/structures.yaml +++ b/mods/cnc/rules/structures.yaml @@ -575,9 +575,9 @@ EYE: LongDesc: Initiate an Ion Cannon strike.\nApplies instant damage to a small area. BeginChargeSpeechNotification: IonCannonCharging EndChargeSpeechNotification: IonCannonReady - LaunchSound: ion1.aud SelectTargetSpeechNotification: SelectTarget InsufficientPowerSpeechNotification: InsufficientPower + OnFireSound: ion1.aud DisplayRadarPing: True CameraActor: camera.small SupportPowerChargeBar: