fixed up the chrome/widgets tree
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79
OpenRA.Game/Widgets/Delegates/CreateServerMenuDelegate.cs
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79
OpenRA.Game/Widgets/Delegates/CreateServerMenuDelegate.cs
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System.Net;
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namespace OpenRA.Widgets.Delegates
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{
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public class CreateServerMenuDelegate : WidgetDelegate
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{
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static bool AdvertiseServerOnline = Game.Settings.InternetServer;
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public override bool GetState(Widget w)
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{
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if (w.Id == "CREATESERVER_CHECKBOX_ONLINE")
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return AdvertiseServerOnline;
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return false;
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}
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public override bool OnMouseDown(Widget w, MouseInput mi)
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{
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if (w.Id == "CREATESERVER_CHECKBOX_ONLINE")
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{
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AdvertiseServerOnline = !AdvertiseServerOnline;
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return true;
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}
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return false;
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}
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public override bool OnMouseUp(Widget w, MouseInput mi)
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{
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if (w.Id == "MAINMENU_BUTTON_CREATE")
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{
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Game.chrome.rootWidget.ShowMenu("CREATESERVER_BG");
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return true;
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}
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if (w.Id == "CREATESERVER_BUTTON_CANCEL")
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{
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Game.chrome.rootWidget.ShowMenu("MAINMENU_BG");
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return true;
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}
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if (w.Id == "CREATESERVER_BUTTON_START")
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{
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Game.chrome.rootWidget.ShowMenu(null);
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Log.Write("Creating server");
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Server.Server.ServerMain(AdvertiseServerOnline, Game.Settings.MasterServer,
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Game.Settings.GameName, Game.Settings.ListenPort,
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Game.Settings.ExternalPort, Game.Settings.InitialMods);
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Log.Write("Joining server");
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Game.JoinServer(IPAddress.Loopback.ToString(), Game.Settings.ListenPort);
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return true;
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}
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return false;
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}
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}
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}
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