multiple turrets; turret offsets
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@@ -57,7 +57,7 @@ namespace OpenRa.Game
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}
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public float2 CenterLocation;
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public float2 SelectedSize { get { return Render().LastOrDefault().First.size; } }
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public float2 SelectedSize { get { return Render().First().First.size; } }
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public IEnumerable<Pair<Sprite, float2>> Render()
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{
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