Iron curtain targetting polish

This commit is contained in:
Paul Chote
2010-01-08 00:52:00 +13:00
parent 0e05f4db5c
commit 42cfa7ec59
2 changed files with 9 additions and 2 deletions

View File

@@ -32,10 +32,11 @@ namespace OpenRa.Game.Traits
{
if (order.OrderString == "IronCurtain")
{
Game.controller.CancelInputMode();
RemainingTicks = (int)(Rules.General.IronCurtain * 60 * 25);
Sound.Play("ironcur9.aud");
// Play active anim
var ironCurtain = Game.world.Actors.Where(a => a.Owner == order.Subject.Owner && a.traits.Contains<IronCurtain>()).FirstOrDefault();
Sound.Play("ironcur9.aud");
if (ironCurtain != null)
ironCurtain.traits.Get<RenderBuilding>().PlayCustomAnim(ironCurtain, "active");
}