Merge DropDownButtons
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147
OpenRA.Game/Widgets/DropDownButtonWidget.cs
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147
OpenRA.Game/Widgets/DropDownButtonWidget.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using OpenRA.Graphics;
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namespace OpenRA.Widgets
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{
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public class DropDownButtonWidget : ButtonWidget
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{
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Widget panel;
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Widget fullscreenMask;
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public DropDownButtonWidget()
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: base()
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{
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}
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protected DropDownButtonWidget(DropDownButtonWidget widget)
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: base(widget)
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{
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}
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public override void DrawInner()
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{
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base.DrawInner();
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var stateOffset = (Depressed) ? new int2(VisualHeight, VisualHeight) : new int2(0, 0);
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var image = ChromeProvider.GetImage("scrollbar", "down_arrow");
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var rb = RenderBounds;
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WidgetUtils.DrawRGBA( image,
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stateOffset + new float2( rb.Right - rb.Height + 4,
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rb.Top + (rb.Height - image.bounds.Height) / 2 ));
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WidgetUtils.FillRectWithColor(new Rectangle(stateOffset.X + rb.Right - rb.Height,
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stateOffset.Y + rb.Top + 3, 1, rb.Height - 6),
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Color.White);
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}
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public override Widget Clone() { return new DropDownButtonWidget(this); }
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// This is crap
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public override int UsableWidth { get { return Bounds.Width - Bounds.Height; } } /* space for button */
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public void RemovePanel()
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{
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Widget.RootWidget.RemoveChild(fullscreenMask);
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Widget.RootWidget.RemoveChild(panel);
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Game.BeforeGameStart -= RemovePanel;
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panel = fullscreenMask = null;
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}
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public void AttachPanel(Widget p)
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{
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if (panel != null)
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throw new InvalidOperationException("Attempted to attach a panel to an open dropdown");
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panel = p;
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// Mask to prevent any clicks from being sent to other widgets
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fullscreenMask = new ContainerWidget();
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fullscreenMask.Bounds = new Rectangle(0, 0, Game.viewport.Width, Game.viewport.Height);
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Widget.RootWidget.AddChild(fullscreenMask);
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Game.BeforeGameStart += RemovePanel;
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fullscreenMask.OnMouseDown = mi =>
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{
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RemovePanel();
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return true;
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};
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fullscreenMask.OnMouseUp = mi => true;
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var oldBounds = panel.Bounds;
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panel.Bounds = new Rectangle(RenderOrigin.X, RenderOrigin.Y + Bounds.Height, oldBounds.Width, oldBounds.Height);
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Widget.RootWidget.AddChild(panel);
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}
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[Obsolete] public static void ShowDropPanel(Widget w, Widget panel, IEnumerable<Widget> dismissAfter, Func<bool> onDismiss)
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{
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// Mask to prevent any clicks from being sent to other widgets
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var fullscreenMask = new ContainerWidget();
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fullscreenMask.Bounds = new Rectangle(0, 0, Game.viewport.Width, Game.viewport.Height);
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Widget.RootWidget.AddChild(fullscreenMask);
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Action HideDropDown = () =>
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{
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Widget.RootWidget.RemoveChild(fullscreenMask);
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Widget.RootWidget.RemoveChild(panel);
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};
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HideDropDown += () => Game.BeforeGameStart -= HideDropDown;
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Game.BeforeGameStart += HideDropDown;
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fullscreenMask.OnMouseDown = mi =>
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{
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if (onDismiss()) HideDropDown();
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return true;
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};
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fullscreenMask.OnMouseUp = mi => true;
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var oldBounds = panel.Bounds;
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panel.Bounds = new Rectangle(w.RenderOrigin.X, w.RenderOrigin.Y + w.Bounds.Height, oldBounds.Width, oldBounds.Height);
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panel.OnMouseUp = mi => true;
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foreach (var ww in dismissAfter)
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{
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var origMouseUp = ww.OnMouseUp;
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ww.OnMouseUp = mi => { var result = origMouseUp(mi); if (onDismiss()) HideDropDown(); return result; };
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}
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Widget.RootWidget.AddChild(panel);
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}
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[Obsolete] public static void ShowDropDown<T>(Widget w, IEnumerable<T> ts, Func<T, int, LabelWidget> ft)
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{
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var dropDown = new ScrollPanelWidget();
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dropDown.Bounds = new Rectangle(w.RenderOrigin.X, w.RenderOrigin.Y + w.Bounds.Height, w.Bounds.Width, 100);
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dropDown.ItemSpacing = 1;
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List<LabelWidget> items = new List<LabelWidget>();
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List<Widget> dismissAfter = new List<Widget>();
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foreach (var t in ts)
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{
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var ww = ft(t, dropDown.Bounds.Width - dropDown.ScrollbarWidth);
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dismissAfter.Add(ww);
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ww.OnMouseMove = mi => items.Do(lw =>
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{
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lw.Background = null; ww.Background = "dialog2";
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});
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dropDown.AddChild(ww);
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items.Add(ww);
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}
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dropDown.Bounds.Height = Math.Min(150, dropDown.ContentHeight);
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ShowDropPanel(w, dropDown, dismissAfter, () => true);
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}
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}
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}
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