From 42f0dadd27a3cef190a58c74d18afb901b89e86e Mon Sep 17 00:00:00 2001 From: psydev Date: Fri, 29 Mar 2013 14:30:23 -0700 Subject: [PATCH] applying balance stick MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Stealth Tank damage vs. wood nerfed; a few stnks could quickly uncloak and destroy a building, e.g. refinery.  Guard tower slight buff, to kill E3 in 2 shots instead of 3, and E4/E5 in 4 shots instead of 5. E3 rockets expire a bit sooner. They would continue on forever. Their range is still long, but now it's possible for some units to escape. --- mods/cnc/weapons.yaml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index 2f21a2f0fa..92ce272064 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -135,7 +135,7 @@ HighV: Projectile: Bullet Speed: 100 Warhead: - Damage: 40 + Damage: 45 Spread: 3 Versus: None: 100% @@ -234,7 +234,7 @@ Rockets: ROT: 15 Trail: smokey Speed: 35 - RangeLimit: 40 + RangeLimit: 30 Warhead: Spread: 3 Versus: @@ -613,7 +613,7 @@ MammothMissiles: Spread: 3 Versus: None: 35% - Wood: 90% + Wood: 50% Light: 100% Heavy: 90% InfDeath: 4