Convert support powers from actor disabled to pausable-conditional.

This commit is contained in:
atlimit8
2017-03-16 22:28:43 -05:00
parent 9a1ba31753
commit 431f06cd49
11 changed files with 29 additions and 18 deletions

View File

@@ -417,6 +417,7 @@ GAPLUG:
MaxHeightDelta: 3
IonCannonPower:
Cursor: ioncannon
PauseOnCondition: disabled || empdisable
RequiresCondition: plug.ioncannona || plug.ioncannonb
Icon: ioncannon
Effect: explosion
@@ -431,6 +432,7 @@ GAPLUG:
DisplayRadarPing: True
CameraActor: camera
ProduceActorPower:
PauseOnCondition: disabled || empdisable
RequiresCondition: plug.hunterseekera || plug.hunterseekerb
Description: Hunter Seeker
LongDesc: Releases a drone that will acquire and destroy an enemy target.

View File

@@ -364,6 +364,7 @@ NATMPL:
RequiresCondition: !disabled
Sequence: idle-lights
ProduceActorPower:
PauseOnCondition: empdisable
Description: Hunter Seeker
LongDesc: Releases a drone that will acquire and destroy an enemy target.
Prerequisites: ~techlevel.superweapons

View File

@@ -353,6 +353,7 @@ NAMISL:
ProvidesPrerequisite@buildingname:
SupportPowerChargeBar:
NukePower:
PauseOnCondition: disabled
Cursor: nuke
Icon: clustermissile
ChargeTime: 540

View File

@@ -45,6 +45,7 @@ NAPULS:
ProvidesPrerequisite@gdi:
ResetOnOwnerChange: true
AttackOrderPower:
PauseOnCondition: empdisable || disabled
Cursor: emp
Icon: emp
ChargeTime: 135