Move DrawRollover to WICW.
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@@ -204,12 +204,6 @@ namespace OpenRA.Graphics
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Game.Renderer.Flush();
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}
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public void DrawRollover(Actor unit)
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{
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if (unit.Info.HasTraitInfo<SelectableInfo>())
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new SelectionBarsRenderable(unit, true, true).Render(this);
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}
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public void RefreshPalette()
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{
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palette.ApplyModifiers(World.WorldActor.TraitsImplementing<IPaletteModifier>());
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