From 433eac34b5d113c7576dfe3861106d773c96b49a Mon Sep 17 00:00:00 2001 From: reaperrr Date: Sat, 8 Aug 2015 20:14:05 +0200 Subject: [PATCH] Fixes missile shadow on elevated terrain --- OpenRA.Mods.Common/Effects/Missile.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.Common/Effects/Missile.cs b/OpenRA.Mods.Common/Effects/Missile.cs index e621d0245f..db719094c4 100644 --- a/OpenRA.Mods.Common/Effects/Missile.cs +++ b/OpenRA.Mods.Common/Effects/Missile.cs @@ -233,7 +233,7 @@ namespace OpenRA.Mods.Common.Effects if (info.Shadow) { var dat = world.Map.DistanceAboveTerrain(pos); - var shadowPos = new WPos(pos.X, pos.Y, dat.Length); + var shadowPos = pos - new WVec(0, 0, dat.Length); foreach (var r in anim.Render(shadowPos, wr.Palette("shadow"))) yield return r; }