combat actually works
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@@ -86,5 +86,8 @@ namespace OpenRa
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public static float2 Max(float2 a, float2 b) { return new float2(Math.Max(a.X, b.X), Math.Max(a.Y, b.Y)); }
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public static float2 Min(float2 a, float2 b) { return new float2(Math.Min(a.X, b.X), Math.Min(a.Y, b.Y)); }
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public float LengthSquared { get { return X * X + Y * Y; } }
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public float Length { get { return (float)Math.Sqrt(LengthSquared); } }
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}
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}
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