combat actually works
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@@ -57,7 +57,7 @@ namespace OpenRa.Game
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Game.world.Add( new Actor( "mcv", new int2( 5, 5 ), Game.players[ 3 ]) );
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Game.world.Add( new Actor( "mcv", new int2( 7, 5 ), Game.players[ 2 ] ) );
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Game.world.Add( new Actor( "mcv", new int2( 9, 5 ), Game.players[ 0 ] ) );
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var jeep = new Actor( "jeep", new int2( 9, 7 ), Game.players[ 1 ] );
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var jeep = new Actor( "jeep", new int2( 9, 15 ), Game.players[ 1 ] );
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Game.world.Add( jeep );
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var tank = new Actor( "3tnk", new int2( 12, 7 ), Game.players[ 1 ] );
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Game.world.Add( tank );
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@@ -77,10 +77,7 @@ namespace OpenRa.Game
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while (Created && Visible)
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{
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Game.Tick();
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// rude hack
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Game.viewport.cursor = Game.controller.ChooseCursor();
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Application.DoEvents();
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}
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}
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