From 439d800f032d7b758f3742131e2ecfe456fd2813 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Wed, 11 Dec 2013 22:20:17 +1300 Subject: [PATCH] Don't spawn resources at maximum density. Fixes #4278. --- OpenRA.Game/Traits/World/ResourceLayer.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/OpenRA.Game/Traits/World/ResourceLayer.cs b/OpenRA.Game/Traits/World/ResourceLayer.cs index 1854ac7649..d5db22f52d 100644 --- a/OpenRA.Game/Traits/World/ResourceLayer.cs +++ b/OpenRA.Game/Traits/World/ResourceLayer.cs @@ -161,7 +161,6 @@ namespace OpenRA.Traits { Type = t, Variant = ChooseRandomVariant(t), - Density = t.Info.MaxDensity, }; }