ServerOrder no longer transmits a playerId.

This commit is contained in:
Bob
2010-01-26 17:11:37 +13:00
parent 99e59e8fb2
commit 43aa8c680c
4 changed files with 11 additions and 18 deletions

View File

@@ -5,13 +5,11 @@ namespace OpenRA.Server
{
class ServerOrder
{
public readonly int PlayerId;
public readonly string Name;
public readonly string Data;
public ServerOrder(int playerId, string name, string data)
public ServerOrder(string name, string data)
{
PlayerId = playerId;
Name = name;
Data = data;
}
@@ -27,11 +25,10 @@ namespace OpenRA.Server
case 0xfe:
{
var playerID = r.ReadInt32();
var name = r.ReadString();
var data = r.ReadString();
return new ServerOrder(playerID, name, data);
return new ServerOrder(name, data);
}
default:
@@ -45,7 +42,6 @@ namespace OpenRA.Server
var bw = new BinaryWriter(ms);
bw.Write((byte)0xfe);
bw.Write(PlayerId);
bw.Write(Name);
bw.Write(Data);
return ms.ToArray();