Formatting improvements from Husk/Allies01
This commit is contained in:
@@ -242,7 +242,7 @@ namespace OpenRA.Mods.RA.Missions
|
|||||||
einsteinChinook = self.World.CreateActor(chinookName, new TypeDictionary { new OwnerInit(allies), new LocationInit(extractionLZEntryPoint.Location) });
|
einsteinChinook = self.World.CreateActor(chinookName, new TypeDictionary { new OwnerInit(allies), new LocationInit(extractionLZEntryPoint.Location) });
|
||||||
einsteinChinook.QueueActivity(new HeliFly(extractionLZ.CenterLocation));
|
einsteinChinook.QueueActivity(new HeliFly(extractionLZ.CenterLocation));
|
||||||
einsteinChinook.QueueActivity(new Turn(0));
|
einsteinChinook.QueueActivity(new Turn(0));
|
||||||
einsteinChinook.QueueActivity(new HeliLand(true, 0));
|
einsteinChinook.QueueActivity(new HeliLand(true));
|
||||||
einsteinChinook.QueueActivity(new WaitFor(() => einsteinChinook.Trait<Cargo>().Passengers.Contains(einstein)));
|
einsteinChinook.QueueActivity(new WaitFor(() => einsteinChinook.Trait<Cargo>().Passengers.Contains(einstein)));
|
||||||
einsteinChinook.QueueActivity(new Wait(150));
|
einsteinChinook.QueueActivity(new Wait(150));
|
||||||
einsteinChinook.QueueActivity(new HeliFly(chinookExitPoint.CenterLocation));
|
einsteinChinook.QueueActivity(new HeliFly(chinookExitPoint.CenterLocation));
|
||||||
@@ -256,7 +256,7 @@ namespace OpenRA.Mods.RA.Missions
|
|||||||
chinook.Trait<Cargo>().Load(chinook, tanya);
|
chinook.Trait<Cargo>().Load(chinook, tanya);
|
||||||
chinook.QueueActivity(new HeliFly(insertionLZ.CenterLocation));
|
chinook.QueueActivity(new HeliFly(insertionLZ.CenterLocation));
|
||||||
chinook.QueueActivity(new Turn(0));
|
chinook.QueueActivity(new Turn(0));
|
||||||
chinook.QueueActivity(new HeliLand(true, 0));
|
chinook.QueueActivity(new HeliLand(true));
|
||||||
chinook.QueueActivity(new UnloadCargo(true));
|
chinook.QueueActivity(new UnloadCargo(true));
|
||||||
chinook.QueueActivity(new CallFunc(() => Sound.Play("laugh1.aud")));
|
chinook.QueueActivity(new CallFunc(() => Sound.Play("laugh1.aud")));
|
||||||
chinook.QueueActivity(new Wait(150));
|
chinook.QueueActivity(new Wait(150));
|
||||||
|
|||||||
Reference in New Issue
Block a user