From 43eda007d631d8e5b7a702426feb8b364a715bb8 Mon Sep 17 00:00:00 2001 From: teees Date: Thu, 22 Oct 2015 10:33:45 +0200 Subject: [PATCH] disable buildings and cyborgs with emp --- mods/ts/rules/defaults.yaml | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/mods/ts/rules/defaults.yaml b/mods/ts/rules/defaults.yaml index 4b9c0bb54d..464dd6cfa4 100644 --- a/mods/ts/rules/defaults.yaml +++ b/mods/ts/rules/defaults.yaml @@ -109,7 +109,8 @@ IsPlayerPalette: true ^Building: - Inherits: ^BasicBuilding + Inherits@1: ^BasicBuilding + Inherits@2: ^EmpDisable GivesBuildableArea: Capturable: RepairableBuilding: @@ -331,7 +332,8 @@ CrushedPaletteIsPlayerPalette: true ^Cyborg: - Inherits: ^Infantry + Inherits@1: ^Infantry + Inherits@2: ^EmpDisable RevealsShroud: Range: 4c0 MustBeDestroyed: