Fix tunnel top definitions.
This commit is contained in:
@@ -1552,16 +1552,16 @@ Actors:
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Owner: Neutral
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Actor620: tuntop04
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Owner: Neutral
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Location: 145,5
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Location: 146,5
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Actor621: tuntop04
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Owner: Neutral
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Location: 116,9
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Location: 117,9
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Actor622: tuntop02
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Owner: Neutral
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Location: 144,-19
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Location: 146,-19
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Actor623: tuntop02
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Owner: Neutral
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Location: 115,-15
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Location: 117,-15
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Actor494: bridge1
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Owner: Neutral
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Location: 232,0
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@@ -806,49 +806,49 @@ Actors:
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Owner: Neutral
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Actor219: tuntop03
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Owner: Neutral
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Location: 68,-5
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Location: 68,-4
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Actor220: tuntop04
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Owner: Neutral
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Location: 73,-12
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Location: 74,-12
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Actor221: tuntop04
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Owner: Neutral
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Location: 107,-7
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Location: 108,-7
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Actor222: tuntop03
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Owner: Neutral
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Location: 109,4
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Location: 109,5
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Actor224: tuntop04
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Owner: Neutral
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Location: 87,28
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Location: 88,28
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Actor225: tuntop03
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Owner: Neutral
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Location: 73,34
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Location: 73,35
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Actor227: tuntop01
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Owner: Neutral
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Location: 60,34
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Location: 60,35
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Actor228: tuntop04
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Owner: Neutral
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Location: 42,13
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Location: 43,13
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Actor233: tuntop03
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Owner: Neutral
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Location: 93,-37
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Location: 93,-36
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Actor237: tuntop02
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Owner: Neutral
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Location: 107,-16
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Location: 108,-16
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Actor238: tuntop01
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Owner: Neutral
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Location: 77,-37
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Location: 77,-36
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Actor239: tuntop01
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Owner: Neutral
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Location: 95,4
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Location: 95,5
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Actor240: tuntop02
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Owner: Neutral
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Location: 73,-28
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Actor234: tuntop02
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Owner: Neutral
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Location: 42,-2
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Location: 43,-2
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Actor236: tuntop01
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Owner: Neutral
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Location: 51,-5
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Location: 51,-4
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Actor235: tuntop02
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Owner: Neutral
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Location: 88,13
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Binary file not shown.
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Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 33 KiB |
@@ -2564,6 +2564,9 @@ Actors:
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Owner: Creeps
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Location: 58,23
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Facing: 92
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Actor741: tuntop04
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Owner: Neutral
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Location: 183,-43
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Rules: rules.yaml
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@@ -870,9 +870,19 @@
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TerrainType: Rail
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^Tunnel:
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Inherits: ^TerrainOverlay
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RenderSprites:
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Palette: terraindecoration
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WithSpriteBody:
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BodyOrientation:
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UseClassicPerspectiveFudge: False
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QuantizedFacings: 1
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Building:
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Dimensions: 3, 3
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Footprint: ___ ___ ___
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CustomSelectionSize:
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CustomBounds: 220,220
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CustomBounds: 144, 144
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Targetable:
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AlwaysVisible:
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^Gate:
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Inherits: ^Building
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@@ -614,24 +614,28 @@ tracks16:
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^tuntop:
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idle:
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Offset: 0, -13, 42
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ZRamp: 1
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UseTilesetExtension: true
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# Disabled to avoid glitches until shadow rendering is fixed
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# Appears to be unused in the original game too
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# ShadowStart: 1
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tuntop01:
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Inherits: ^tuntop
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idle:
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Offset: 24, -49, 36
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tuntop02:
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Inherits: ^tuntop
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idle:
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Offset: -24, -49, 36
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tuntop03:
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Inherits: ^tuntop
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idle:
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Offset: 24, -49, 24
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tuntop04:
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Inherits: ^tuntop
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idle:
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Offset: -24, -49, 24
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dig:
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idle:
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