Pipe mod music installation through the ModChooser
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@@ -90,11 +90,10 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var installButton = widget.GetOrNull<ButtonWidget>("INSTALL_BUTTON");
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if (installButton != null)
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{
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installButton.IsDisabled = () => world == null || world.Type != WorldType.Shellmap;
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var args = new string[] { "Install.Music=true" };
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installButton.IsDisabled = () => world.Type != WorldType.Shellmap;
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var args = new[] { "installMusic={0}".F(Game.ModData.Manifest.Mod.Id) };
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installButton.OnClick = () =>
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Game.RunAfterTick(() =>
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Game.InitializeMod(Game.Settings.Game.Mod, new Arguments(args)));
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Game.RunAfterTick(() => Game.InitializeMod("modchooser", new Arguments(args)));
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var installData = Game.ModData.Manifest.Get<ContentInstaller>();
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installButton.IsVisible = () => modRules.InstalledMusic.ToArray().Length <= installData.ShippedSoundtracks;
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