Merge pull request #11984 from reaperrr/upgradable-tooltip
Make Tooltip upgradable
This commit is contained in:
@@ -40,7 +40,7 @@ namespace OpenRA.Traits
|
||||
|
||||
public ITooltipInfo TooltipInfo { get; private set; }
|
||||
public Player TooltipOwner { get; private set; }
|
||||
readonly ITooltip tooltip;
|
||||
readonly ITooltip[] tooltips;
|
||||
|
||||
public int HP { get; private set; }
|
||||
public DamageState DamageState { get; private set; }
|
||||
@@ -80,7 +80,7 @@ namespace OpenRA.Traits
|
||||
Bounds = self.Bounds;
|
||||
TargetTypes = self.GetEnabledTargetTypes().ToHashSet();
|
||||
|
||||
tooltip = self.TraitsImplementing<ITooltip>().FirstOrDefault();
|
||||
tooltips = self.TraitsImplementing<ITooltip>().ToArray();
|
||||
health = self.TraitOrDefault<IHealth>();
|
||||
|
||||
UpdateVisibility();
|
||||
@@ -101,6 +101,7 @@ namespace OpenRA.Traits
|
||||
DamageState = health.DamageState;
|
||||
}
|
||||
|
||||
var tooltip = tooltips.FirstOrDefault(Exts.IsTraitEnabled);
|
||||
if (tooltip != null)
|
||||
{
|
||||
TooltipInfo = tooltip.TooltipInfo;
|
||||
|
||||
35
OpenRA.Mods.Common/Lint/CheckTooltips.cs
Normal file
35
OpenRA.Mods.Common/Lint/CheckTooltips.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation, either version 3 of
|
||||
* the License, or (at your option) any later version. For more
|
||||
* information, see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using OpenRA.Mods.Common.Traits;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Lint
|
||||
{
|
||||
class CheckTooltips : ILintRulesPass
|
||||
{
|
||||
public void Run(Action<string> emitError, Action<string> emitWarning, Ruleset rules)
|
||||
{
|
||||
foreach (var actorInfo in rules.Actors)
|
||||
{
|
||||
var buildable = actorInfo.Value.TraitInfoOrDefault<BuildableInfo>();
|
||||
if (buildable == null)
|
||||
continue;
|
||||
|
||||
var tooltip = actorInfo.Value.TraitInfos<TooltipInfo>().FirstOrDefault(Exts.IsTraitEnabled);
|
||||
if (tooltip == null)
|
||||
emitError("The following buildable actor has no (enabled) Tooltip: " + actorInfo.Key);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -176,6 +176,7 @@
|
||||
<Compile Include="Lint\CheckActorReferences.cs" />
|
||||
<Compile Include="Lint\CheckSyncAnnotations.cs" />
|
||||
<Compile Include="Lint\CheckTraitPrerequisites.cs" />
|
||||
<Compile Include="Lint\CheckTooltips.cs" />
|
||||
<Compile Include="Lint\CheckDeathTypes.cs" />
|
||||
<Compile Include="Lint\CheckRangeLimit.cs" />
|
||||
<Compile Include="Lint\CheckVoiceReferences.cs" />
|
||||
|
||||
@@ -13,11 +13,9 @@ using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
public abstract class TooltipInfoBase : ITraitInfo
|
||||
public abstract class TooltipInfoBase : UpgradableTraitInfo
|
||||
{
|
||||
[Translate] public readonly string Name = "";
|
||||
|
||||
public abstract object Create(ActorInitializer init);
|
||||
}
|
||||
|
||||
[Desc("Shown in map editor.")]
|
||||
@@ -61,7 +59,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
public bool IsOwnerRowVisible { get { return ShowOwnerRow; } }
|
||||
}
|
||||
|
||||
public class Tooltip : ITooltip
|
||||
public class Tooltip : UpgradableTrait<TooltipInfo>, ITooltip
|
||||
{
|
||||
readonly Actor self;
|
||||
readonly TooltipInfo info;
|
||||
@@ -70,6 +68,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
public Player Owner { get { return self.Owner; } }
|
||||
|
||||
public Tooltip(Actor self, TooltipInfo info)
|
||||
: base(info)
|
||||
{
|
||||
this.self = self;
|
||||
this.info = info;
|
||||
|
||||
@@ -70,7 +70,9 @@ namespace OpenRA.Mods.Common.Traits
|
||||
Footprint = new ReadOnlyDictionary<CPos, SubCell>(footprint);
|
||||
}
|
||||
|
||||
var tooltip = Info.TraitInfoOrDefault<EditorOnlyTooltipInfo>() as TooltipInfoBase ?? Info.TraitInfoOrDefault<TooltipInfo>();
|
||||
var tooltip = Info.TraitInfos<EditorOnlyTooltipInfo>().FirstOrDefault(Exts.IsTraitEnabled) as TooltipInfoBase
|
||||
?? Info.TraitInfos<TooltipInfo>().FirstOrDefault(Exts.IsTraitEnabled);
|
||||
|
||||
Tooltip = (tooltip == null ? " < " + Info.Name + " >" : tooltip.Name) + "\n" + owner.Name + " (" + owner.Faction + ")"
|
||||
+ "\nID: " + ID + "\nType: " + Info.Name;
|
||||
|
||||
|
||||
@@ -132,7 +132,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
item.Bounds.Height = preview.Bounds.Height + 2 * preview.Bounds.Y;
|
||||
item.IsVisible = () => true;
|
||||
|
||||
var tooltip = actor.TraitInfoOrDefault<EditorOnlyTooltipInfo>() as TooltipInfoBase ?? actor.TraitInfoOrDefault<TooltipInfo>();
|
||||
var tooltip = actor.TraitInfos<EditorOnlyTooltipInfo>().FirstOrDefault(Exts.IsTraitEnabled) as TooltipInfoBase
|
||||
?? actor.TraitInfos<TooltipInfo>().FirstOrDefault(Exts.IsTraitEnabled);
|
||||
|
||||
item.GetTooltipText = () => (tooltip == null ? "Type: " : tooltip.Name + "\nType: ") + actor.Name;
|
||||
|
||||
panel.AddChild(item);
|
||||
|
||||
@@ -55,14 +55,15 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
if (actor == null || actor == lastActor)
|
||||
return;
|
||||
|
||||
var tooltip = actor.TraitInfo<TooltipInfo>();
|
||||
var tooltip = actor.TraitInfos<TooltipInfo>().FirstOrDefault(Exts.IsTraitEnabled);
|
||||
var name = tooltip != null ? tooltip.Name : actor.Name;
|
||||
var buildable = actor.TraitInfo<BuildableInfo>();
|
||||
var cost = actor.TraitInfo<ValuedInfo>().Cost;
|
||||
|
||||
nameLabel.GetText = () => tooltip.Name;
|
||||
nameLabel.GetText = () => name;
|
||||
|
||||
var hotkey = palette.TooltipIcon.Hotkey;
|
||||
var nameWidth = font.Measure(tooltip.Name).X;
|
||||
var nameWidth = font.Measure(name).X;
|
||||
var hotkeyText = "({0})".F(hotkey.DisplayString());
|
||||
var hotkeyWidth = hotkey.IsValid() ? font.Measure(hotkeyText).X + 2 * nameLabel.Bounds.X : 0;
|
||||
hotkeyLabel.GetText = () => hotkeyText;
|
||||
@@ -103,7 +104,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
timeLabel.Bounds.X = powerLabel.Bounds.X = costLabel.Bounds.X = timeIcon.Bounds.Right + iconMargin;
|
||||
widget.Bounds.Width = leftWidth + rightWidth + 3 * nameLabel.Bounds.X + timeIcon.Bounds.Width + iconMargin;
|
||||
|
||||
var leftHeight = font.Measure(tooltip.Name).Y + requiresFont.Measure(requiresString).Y + descFont.Measure(descString).Y;
|
||||
var leftHeight = font.Measure(name).Y + requiresFont.Measure(requiresString).Y + descFont.Measure(descString).Y;
|
||||
var rightHeight = font.Measure(powerString).Y + font.Measure(timeString).Y + font.Measure(costString).Y;
|
||||
widget.Bounds.Height = Math.Max(leftHeight, rightHeight) * 3 / 2 + 3 * nameLabel.Bounds.Y;
|
||||
|
||||
@@ -114,8 +115,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
static string ActorName(Ruleset rules, string a)
|
||||
{
|
||||
ActorInfo ai;
|
||||
if (rules.Actors.TryGetValue(a.ToLowerInvariant(), out ai) && ai.HasTraitInfo<TooltipInfo>())
|
||||
return ai.TraitInfo<TooltipInfo>().Name;
|
||||
if (rules.Actors.TryGetValue(a.ToLowerInvariant(), out ai))
|
||||
{
|
||||
var actorTooltip = ai.TraitInfos<TooltipInfo>().FirstOrDefault(Exts.IsTraitEnabled);
|
||||
if (actorTooltip != null)
|
||||
return actorTooltip.Name;
|
||||
}
|
||||
|
||||
return a;
|
||||
}
|
||||
|
||||
@@ -191,9 +191,13 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
|
||||
if (underCursor != null)
|
||||
{
|
||||
ActorTooltip = underCursor.TraitsImplementing<ITooltip>().First();
|
||||
ActorTooltip = underCursor.TraitsImplementing<ITooltip>().FirstOrDefault(Exts.IsTraitEnabled);
|
||||
if (ActorTooltip != null)
|
||||
{
|
||||
ActorTooltipExtra = underCursor.TraitsImplementing<IProvideTooltipInfo>().ToArray();
|
||||
TooltipType = WorldTooltipType.Actor;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -72,6 +72,12 @@ TTNK:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Tick Tank
|
||||
UpgradeTypes: deployed
|
||||
UpgradeMaxEnabledLevel: 0
|
||||
Tooltip@DEPLOYED:
|
||||
Name: Tick Tank (deployed)
|
||||
UpgradeTypes: deployed
|
||||
UpgradeMinEnabledLevel: 1
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 60
|
||||
|
||||
@@ -114,6 +114,12 @@ LPST:
|
||||
Cost: 950
|
||||
Tooltip:
|
||||
Name: Mobile Sensor Array
|
||||
UpgradeTypes: deployed
|
||||
UpgradeMaxEnabledLevel: 0
|
||||
Tooltip@DEPLOYED:
|
||||
Name: Mobile Sensor Array (deployed)
|
||||
UpgradeTypes: deployed
|
||||
UpgradeMinEnabledLevel: 1
|
||||
Health:
|
||||
HP: 600
|
||||
Armor:
|
||||
|
||||
Reference in New Issue
Block a user