fixed remove/hide main-menu when sub-menus are closed
This commit is contained in:
committed by
Scott_NZ
parent
3ce68d2f7d
commit
4470d67617
@@ -14,33 +14,62 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class MainMenuButtonsLogic
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{
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enum MenuType { Main, None }
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MenuType Menu = MenuType.Main;
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Widget rootMenu;
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[ObjectCreator.UseCtor]
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public MainMenuButtonsLogic(Widget widget)
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{
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rootMenu = widget;
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rootMenu.IsVisible = () => Menu == MenuType.Main;
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Game.modData.WidgetLoader.LoadWidget( new WidgetArgs(), Ui.Root, "PERF_BG" );
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widget.Get<ButtonWidget>("MAINMENU_BUTTON_JOIN").OnClick = () => OpenGamePanel("JOINSERVER_BG");
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widget.Get<ButtonWidget>("MAINMENU_BUTTON_CREATE").OnClick = () => OpenGamePanel("CREATESERVER_BG");
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widget.Get<ButtonWidget>("MAINMENU_BUTTON_DIRECTCONNECT").OnClick = () => OpenGamePanel("DIRECTCONNECT_BG");
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widget.Get<ButtonWidget>("MAINMENU_BUTTON_SETTINGS").OnClick = () => Ui.OpenWindow("SETTINGS_MENU");
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widget.Get<ButtonWidget>("MAINMENU_BUTTON_MUSIC").OnClick = () => Ui.OpenWindow("MUSIC_MENU");
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widget.Get<ButtonWidget>("MAINMENU_BUTTON_SETTINGS").OnClick = () =>
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{
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Menu = MenuType.None;
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Ui.OpenWindow("SETTINGS_MENU", new WidgetArgs()
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{
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{ "onExit", () => Menu = MenuType.Main }
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});
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};
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widget.Get<ButtonWidget>("MAINMENU_BUTTON_MUSIC").OnClick = () =>
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{
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Menu = MenuType.None;
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Ui.OpenWindow("MUSIC_MENU", new WidgetArgs()
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{
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{ "onExit", () => Menu = MenuType.Main }
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});
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};
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widget.Get<ButtonWidget>("MAINMENU_BUTTON_MODS").OnClick = () =>
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{
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Menu = MenuType.None;
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Ui.OpenWindow("MODS_PANEL", new WidgetArgs()
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{
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{ "onExit", () => {} },
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{ "onExit", () => Menu = MenuType.Main },
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{ "onSwitch", RemoveShellmapUI }
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});
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};
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widget.Get<ButtonWidget>("MAINMENU_BUTTON_REPLAY_VIEWER").OnClick = () =>
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{
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Menu = MenuType.None;
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Ui.OpenWindow("REPLAYBROWSER_BG", new WidgetArgs()
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{
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{ "onExit", () => {} },
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{ "onExit", () => Menu = MenuType.Main },
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{ "onStart", RemoveShellmapUI }
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});
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};
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widget.Get<ButtonWidget>("MAINMENU_BUTTON_QUIT").OnClick = () => Game.Exit();
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}
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@@ -51,18 +80,20 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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void OpenGamePanel(string id)
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{
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Menu = MenuType.None;
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Ui.OpenWindow(id, new WidgetArgs()
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{
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{ "onExit", () => {} },
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{ "onExit", () => Menu = MenuType.Main },
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{ "openLobby", () => OpenLobbyPanel() }
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});
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}
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void OpenLobbyPanel()
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{
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Menu = MenuType.None;
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Game.OpenWindow("SERVER_LOBBY", new WidgetArgs()
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{
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{ "onExit", () => { Game.Disconnect(); } },
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{ "onExit", () => { Game.Disconnect(); Menu = MenuType.Main; } },
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{ "onStart", RemoveShellmapUI },
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{ "addBots", false }
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});
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@@ -32,7 +32,8 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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() => Play( Game.Settings.Sound.Repeat ? CurrentSong : GetNextSong() ));
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}
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public MusicPlayerLogic()
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[ObjectCreator.UseCtor]
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public MusicPlayerLogic(Action onExit)
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{
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bg = Ui.Root.Get("MUSIC_MENU");
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CurrentSong = GetNextSong();
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@@ -41,7 +42,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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bg.Get( "BUTTON_PLAY" ).IsVisible = () => !Sound.MusicPlaying;
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bg.Get<ButtonWidget>("BUTTON_CLOSE").OnClick =
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() => { Game.Settings.Save(); Ui.CloseWindow(); };
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() => { Game.Settings.Save(); Ui.CloseWindow(); onExit(); };
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bg.Get("BUTTON_INSTALL").IsVisible = () => false;
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@@ -21,7 +21,8 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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{
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Widget bg;
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public SettingsMenuLogic()
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[ObjectCreator.UseCtor]
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public SettingsMenuLogic(Action onExit)
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{
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bg = Ui.Root.Get<BackgroundWidget>("SETTINGS_MENU");
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var tabs = bg.Get<ContainerWidget>("TAB_CONTAINER");
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@@ -247,6 +248,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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int.TryParse(maxFrameRate.Text, out gs.MaxFramerate);
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Game.Settings.Save();
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Ui.CloseWindow();
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onExit();
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};
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}
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