diff --git a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
index 386970d921..c2cd6d473c 100644
--- a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
+++ b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
@@ -291,6 +291,7 @@
+
diff --git a/OpenRA.Mods.Common/Traits/ChangesTerrain.cs b/OpenRA.Mods.Common/Traits/ChangesTerrain.cs
new file mode 100644
index 0000000000..7c82d7740c
--- /dev/null
+++ b/OpenRA.Mods.Common/Traits/ChangesTerrain.cs
@@ -0,0 +1,50 @@
+#region Copyright & License Information
+/*
+ * Copyright 2007-2016 The OpenRA Developers (see AUTHORS)
+ * This file is part of OpenRA, which is free software. It is made
+ * available to you under the terms of the GNU General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version. For more
+ * information, see COPYING.
+ */
+#endregion
+
+using OpenRA.Traits;
+
+namespace OpenRA.Mods.Common.Traits
+{
+ [Desc("Modifies the terrain type underneath the actors location.")]
+ class ChangesTerrainInfo : ITraitInfo, Requires
+ {
+ [FieldLoader.Require] public readonly string TerrainType = null;
+
+ public object Create(ActorInitializer init) { return new ChangesTerrain(this); }
+ }
+
+ class ChangesTerrain : INotifyAddedToWorld, INotifyRemovedFromWorld
+ {
+ readonly ChangesTerrainInfo info;
+ byte previousTerrain;
+
+ public ChangesTerrain(ChangesTerrainInfo info)
+ {
+ this.info = info;
+ }
+
+ void INotifyAddedToWorld.AddedToWorld(Actor self)
+ {
+ var cell = self.Location;
+ var map = self.World.Map;
+ var terrain = map.Rules.TileSet.GetTerrainIndex(info.TerrainType);
+ previousTerrain = map.CustomTerrain[cell];
+ map.CustomTerrain[cell] = terrain;
+ }
+
+ void INotifyRemovedFromWorld.RemovedFromWorld(Actor self)
+ {
+ var cell = self.Location;
+ var map = self.World.Map;
+ map.CustomTerrain[cell] = previousTerrain;
+ }
+ }
+}