Update CHANGELOG for the September release.
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36
CHANGELOG
36
CHANGELOG
@@ -1,10 +1,14 @@
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NEW:
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20130915:
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All mods:
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Overhauled Fog of War to freeze the state of resource, smudge, and structures.
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Overhauled weapon projectile physics and rendering.
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Overhauled weapon projectile physics, rendering, and sounds.
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Overhauled firing offsets and muzzle flashes for all units.
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Added starting units configuration to the lobby (MCV only, light support, heavy support).
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Added lobby options for disabling shroud and fog of war.
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Added "Build off Ally ConYards" lobby option.
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Added starting cash selector.
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Added an ingame credits menu.
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Added country name resolution to the server browser and lobby.
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Added descriptive error messages when connecting to a server fails.
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Added guard ability to combat units ('d').
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Added force-move ability (hold alt to prioritize move/crush over attack/harvest).
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@@ -12,6 +16,9 @@ NEW:
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Added kick-ban to the server lobby.
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Added a renderer geometry visualization to the debug/cheats menu.
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Overhauled lobby layout.
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Overhauled diplomacy menu.
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Fixed turreted buildings ignoring attack orders.
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Fixed units targeting cloaked actors.
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Fixed exploit allowing arbitrary building placement.
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Fixed exploit allowing a malicious client to steal admin rights.
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Fixed exploit related to support aircraft.
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@@ -37,15 +44,15 @@ NEW:
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Fixed artwork glitches in several units and buildings.
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Fixed incorrect player color on captured oil derricks on some maps.
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Fixed support powers being available after winning a game.
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Fixed sniper damage vs walls.
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Fixed destroyable ore mines.
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Fixed chronotank teleport sound.
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Fixed snipers and tanya shooting vehicles and buildings.
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Sniper health reduced.
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Improved chronoshift interaction with vehicle husks.
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Added build limit to iron curtain and chronosphere.
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Removed bibs from iron curtain and chronosphere.
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Improved dog attack behavior.
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Tweaked some weapon explosions.
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Sniper health reduced.
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Iron curtain duration increased to 20 seconds.
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Chronoshift duration decreased to 20 seconds.
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Tesla coil price reduced to $1200 and firing delay increased.
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@@ -63,11 +70,13 @@ NEW:
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Removed maps: Hotzone, Mjolnir-2, Seaside.
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Disabled bots on several maps where they don't work well.
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C&C:
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Fixed Nod01 mission.
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Fixed mouse cursor colors.
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Restored "classic" multi-engineer behavior. Buildings above 50% health will be damaged by 50%; buildings below this will be captured.
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Added some texture to the UI background.
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Improved snow color on snow maps.
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Fixed mouse cursor colors.
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Fixed Nod01 mission.
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Fixed veterancy chevrons on cloaked units.
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Added some texture to the UI background.
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Added EVA notifications when an enemy player launches an airstrike or nuclear missile.
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Increased aggressiveness of Viceroids.
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Reduced the pip-count on silos.
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Orca range increased, reload time decreased.
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@@ -79,15 +88,18 @@ NEW:
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Updated maps: Skull Valley, Slippery Slopes, The Hourglass.
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Renamed maps: Rock Canyon -> Manufacturing Consent, Bialystok -> Lessons from Kosovo.
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Dune 2000:
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Removed converted art and sound assets - now uses the original game files.
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Restored Deviator tank for Ordos.
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Added new title font.
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Added maps: Imperial Basin.
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Fixed harvester docking animation.
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Fixed statistics tracking.
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Added harvesting animation.
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Uses original (better quality) audio.
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Updated maps: Black Mesa, Brimstone, Death Depths, Dune Boogie.
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Engine:
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Fixed a crash with server hosting under Windows.
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Added a fatal error dialog with options to view logs and read the FAQ.
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Added sync checking for projectile effects.
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Removed support for mono versions < 2.10.
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Added support for portable installs (create a directory "Support" inside the game root).
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Significant improvements to pathfinder performance when ordering units to areas they cannot reach.
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Reduced order lag for singleplayer games.
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Added audio device configuration.
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@@ -106,9 +118,11 @@ NEW:
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Added additional logging for server errors.
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Significant additional work towards TS/RA2 terrain support.
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Build system and packages:
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Host windows OpenAL and SDL dependencies on our own servers to avoid excessive downtime.
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Fix compilation issues under .Net 3.5.
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Integrated windows dependencies in the installer.
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Map Editor and Tools:
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Added an ingame asset viewer / converter to D2K and RA (enable via the Debug tab in the settings menu).
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Added utility '--map-hash' command for retrieving the hash of a map.
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Added EditorConfig definitions for editors that support it.
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Added StyleCop definitions for editors that support it.
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