support reversed remapping for d2k

This commit is contained in:
Matthias Mailänder
2012-07-17 17:01:37 +02:00
parent 6204bfcabf
commit 44b8630c71
3 changed files with 11 additions and 10 deletions

View File

@@ -20,7 +20,7 @@
# rework chrome UI, dialoges, tabs
# add sonic tank weapon (currently uses tesla)
# starport prices should vary
# black spots on buildings should be fading team colors
# some transparent tiles (see Atreides Hightech Factory) should be white
# gamefile extraction (setup/setup.z) from CD fails
# support patch 1.06 gamefiles: DATA.R8 has more frames and currently fails to extract, also featuring new terrain with white houses and new units: grenade thrower, stealth raider icon
# put TilesetBuilder.Export into OpenRA.Utility to call the functions directly when extracting game-files (instead of opening a GUI)

View File

@@ -53,7 +53,7 @@ Player:
SquadSize: 10
PlayerColorPalette:
BasePalette: d2k
RemapIndex: 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255
RemapIndex: 255, 254, 253, 252, 251, 250, 249, 248, 247, 246, 245, 244, 243, 242, 241, 240
BaseAttackNotifier:
HarvesterAttackNotifier: