Rework orca weapons and firing offsets. Now fires a volley of 10 rockets, which reload at 2 per 3 seconds. Fixes half of #930.
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@@ -26,7 +26,8 @@ namespace OpenRA.Mods.RA.Air
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if (!target.IsValid) return NextActivity;
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var limitedAmmo = self.TraitOrDefault<LimitedAmmo>();
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if (limitedAmmo != null && !limitedAmmo.HasAmmo())
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var reloads = self.TraitOrDefault<Reloads>();
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if (limitedAmmo != null && !limitedAmmo.HasAmmo() && reloads == null)
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return Util.SequenceActivities( new HeliReturn(), NextActivity );
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var aircraft = self.Trait<Aircraft>();
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