StyleCop clean OpenRA.Game
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@@ -24,8 +24,8 @@ namespace OpenRA.Traits
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public class SelectionDecorations : IPostRenderSelection
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{
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// depends on the order of pips in TraitsInterfaces.cs!
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static readonly string[] pipStrings = { "pip-empty", "pip-green", "pip-yellow", "pip-red", "pip-gray", "pip-blue", "pip-ammo", "pip-ammoempty" };
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static readonly string[] tagStrings = { "", "tag-fake", "tag-primary" };
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static readonly string[] PipStrings = { "pip-empty", "pip-green", "pip-yellow", "pip-red", "pip-gray", "pip-blue", "pip-ammo", "pip-ammoempty" };
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static readonly string[] TagStrings = { "", "tag-fake", "tag-primary" };
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public SelectionDecorationsInfo Info;
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Actor self;
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@@ -79,7 +79,7 @@ namespace OpenRA.Traits
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yield break;
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var pipImages = new Animation(self.World, "pips");
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pipImages.PlayRepeating(pipStrings[0]);
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pipImages.PlayRepeating(PipStrings[0]);
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var pipSize = pipImages.Image.size.ToInt2();
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var pipxyBase = basePosition + new int2(1 - pipSize.X / 2, -(3 + pipSize.Y / 2));
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@@ -101,7 +101,7 @@ namespace OpenRA.Traits
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pipxyOffset.Y -= pipSize.Y;
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}
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pipImages.PlayRepeating(pipStrings[(int)pip]);
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pipImages.PlayRepeating(PipStrings[(int)pip]);
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pipxyOffset += new int2(pipSize.X, 0);
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yield return new UISpriteRenderable(pipImages.Image, pipxyBase + pipxyOffset, 0, pal, 1f);
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@@ -126,7 +126,7 @@ namespace OpenRA.Traits
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if (tag == TagType.None)
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continue;
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tagImages.PlayRepeating(tagStrings[(int)tag]);
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tagImages.PlayRepeating(TagStrings[(int)tag]);
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var pos = basePosition + tagxyOffset - (0.5f * tagImages.Image.size).ToInt2();
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yield return new UISpriteRenderable(tagImages.Image, pos, 0, pal, 1f);
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