Add key handling to order generators.

This commit is contained in:
Paul Chote
2019-05-23 21:40:20 +01:00
committed by abcdefg30
parent 0eb5063260
commit 44e41cc054
5 changed files with 7 additions and 1 deletions

View File

@@ -22,5 +22,6 @@ namespace OpenRA
IEnumerable<IRenderable> RenderAboveShroud(WorldRenderer wr, World world);
string GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi);
void Deactivate();
bool HandleKeyPress(KeyInput e);
}
}