choose a random map with MapStub.UseAsShellmap as the shellmap, rather than hardcoding a sha1 in mod.yaml; add editor support for the new flag too.
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@@ -18,6 +18,8 @@ TopLeft: 8,1
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BottomRight: 88,46
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UseAsShellmap: yes
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Players:
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PlayerReference@Nod:
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Name: Nod
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