From fbd65b51186ae6af4ed2bef9d7ed1f5f5694bc22 Mon Sep 17 00:00:00 2001 From: teees Date: Thu, 5 Nov 2015 12:52:25 +0100 Subject: [PATCH 1/2] Use the undeploy cursor for the con yard --- mods/ts/rules/shared-structures.yaml | 1 + 1 file changed, 1 insertion(+) diff --git a/mods/ts/rules/shared-structures.yaml b/mods/ts/rules/shared-structures.yaml index 768bef216e..53673819e4 100644 --- a/mods/ts/rules/shared-structures.yaml +++ b/mods/ts/rules/shared-structures.yaml @@ -28,6 +28,7 @@ GACNST: IntoActor: mcv Offset: 1,1 Facing: 96 + DeployCursor: undeploy ProductionBar@Building: ProductionType: Building ProductionBar@Defense: From 79d2ea3d099dac8ed09d5c13eba033869bddd0f7 Mon Sep 17 00:00:00 2001 From: teees Date: Thu, 5 Nov 2015 12:52:56 +0100 Subject: [PATCH 2/2] Use the correct deploy sound for the mcv --- mods/ts/rules/shared-vehicles.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ts/rules/shared-vehicles.yaml b/mods/ts/rules/shared-vehicles.yaml index fd7bf6420f..2228e80280 100644 --- a/mods/ts/rules/shared-vehicles.yaml +++ b/mods/ts/rules/shared-vehicles.yaml @@ -27,7 +27,7 @@ MCV: IntoActor: gacnst Offset: -1,-1 Facing: 96 - TransformSounds: facbld1.aud + TransformSounds: place2.aud NoTransformSounds: Voice: Move SelectionDecorations: