Changed all palettes from Gold to Chrome in Chrome.cs

This commit is contained in:
Alli
2009-12-25 23:44:14 +13:00
parent 07dba208b0
commit 44f0b3494f

View File

@@ -111,8 +111,8 @@ namespace OpenRa.Game
PerfHistory.Render(renderer, Game.worldRenderer.lineRenderer);
chromeRenderer.DrawSprite(specialBinSprite, float2.Zero, PaletteType.Gold);
chromeRenderer.DrawSprite(moneyBinSprite, new float2(Game.viewport.Width - 320, 0), PaletteType.Gold);
chromeRenderer.DrawSprite(specialBinSprite, float2.Zero, PaletteType.Chrome);
chromeRenderer.DrawSprite(moneyBinSprite, new float2(Game.viewport.Width - 320, 0), PaletteType.Chrome);
DrawMoney();
@@ -160,7 +160,7 @@ namespace OpenRa.Game
x = Game.viewport.Width - tabWidth;
}
chromeRenderer.DrawSprite(q.Value[index], new float2(x, y), PaletteType.Gold);
chromeRenderer.DrawSprite(q.Value[index], new float2(x, y), PaletteType.Chrome);
buttons.Add(Pair.New(new Rectangle(x, y, tabWidth, tabHeight),
(Action<bool>)(isLmb => currentTab = groupName)));
@@ -190,7 +190,7 @@ namespace OpenRa.Game
var x = Game.viewport.Width - 155;
foreach (var d in moneyDigits.Reverse())
{
chromeRenderer.DrawSprite(digitSprites[d - '0'], new float2(x, 6), PaletteType.Gold);
chromeRenderer.DrawSprite(digitSprites[d - '0'], new float2(x, 6), PaletteType.Chrome);
x -= 14;
}
}
@@ -317,15 +317,15 @@ namespace OpenRa.Game
buildPaletteRenderer.Flush();
for (var j = 0; j < y; j++)
chromeRenderer.DrawSprite(shimSprites[2], new float2(origin.X - 9, origin.Y + 48 * j), PaletteType.Gold);
chromeRenderer.DrawSprite(shimSprites[2], new float2(origin.X - 9, origin.Y + 48 * j), PaletteType.Chrome);
chromeRenderer.DrawSprite(shimSprites[0], new float2(origin.X - 9, origin.Y - 9), PaletteType.Gold);
chromeRenderer.DrawSprite(shimSprites[1], new float2(origin.X - 9, origin.Y - 1 + 48 * y), PaletteType.Gold);
chromeRenderer.DrawSprite(shimSprites[0], new float2(origin.X - 9, origin.Y - 9), PaletteType.Chrome);
chromeRenderer.DrawSprite(shimSprites[1], new float2(origin.X - 9, origin.Y - 1 + 48 * y), PaletteType.Chrome);
for (var i = 0; i < columns; i++)
{
chromeRenderer.DrawSprite(shimSprites[3], new float2(origin.X + 64 * i, origin.Y - 9), PaletteType.Gold);
chromeRenderer.DrawSprite(shimSprites[4], new float2(origin.X + 64 * i, origin.Y - 1 + 48 * y), PaletteType.Gold);
chromeRenderer.DrawSprite(shimSprites[3], new float2(origin.X + 64 * i, origin.Y - 9), PaletteType.Chrome);
chromeRenderer.DrawSprite(shimSprites[4], new float2(origin.X + 64 * i, origin.Y - 1 + 48 * y), PaletteType.Chrome);
}
chromeRenderer.Flush();
@@ -415,7 +415,7 @@ namespace OpenRa.Game
void DrawProductionTooltip(string unit, int2 pos)
{
var p = pos.ToFloat2() - new float2(tooltipSprite.size.X, 0);
chromeRenderer.DrawSprite(tooltipSprite, p, PaletteType.Gold);
chromeRenderer.DrawSprite(tooltipSprite, p, PaletteType.Chrome);
chromeRenderer.Flush();
var info = Rules.UnitInfo[unit];