Remove redundant IBodyOrientation[Info] & replace with BodyOrientation[Info]

This commit is contained in:
atlimit8
2015-09-15 22:57:08 -05:00
parent 59edf85513
commit 45112cfa76
34 changed files with 65 additions and 79 deletions

View File

@@ -18,7 +18,7 @@ namespace OpenRA.Mods.Common.Traits
{
[Desc("Renders turrets for units with the Turreted trait.")]
public class WithTurretInfo : UpgradableTraitInfo, IRenderActorPreviewSpritesInfo,
Requires<RenderSpritesInfo>, Requires<TurretedInfo>, Requires<IBodyOrientationInfo>
Requires<RenderSpritesInfo>, Requires<TurretedInfo>, Requires<BodyOrientationInfo>
{
[Desc("Sequence name to use")]
[SequenceReference] public readonly string Sequence = "turret";
@@ -61,7 +61,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly Animation DefaultAnimation;
protected readonly AttackBase Attack;
readonly RenderSprites rs;
readonly IBodyOrientation body;
readonly BodyOrientation body;
readonly Turreted t;
readonly Armament[] arms;
@@ -69,7 +69,7 @@ namespace OpenRA.Mods.Common.Traits
: base(info)
{
rs = self.Trait<RenderSprites>();
body = self.Trait<IBodyOrientation>();
body = self.Trait<BodyOrientation>();
Attack = self.TraitOrDefault<AttackBase>();
t = self.TraitsImplementing<Turreted>()
.First(tt => tt.Name == info.Turret);