fixed cursor framerate

This commit is contained in:
Chris Forbes
2009-10-22 23:17:15 +13:00
parent cfa20a04ed
commit 45139015c5
2 changed files with 6 additions and 1 deletions

View File

@@ -50,13 +50,17 @@ namespace OpenRa.Game.Graphics
foreach (Region region in regions)
region.Draw(renderer);
cursorFrame += 0.01f;
cursorRenderer.DrawSprite(cursor.GetSprite((int)cursorFrame), mousePos + Location - cursor.GetHotspot(), 0);
cursorRenderer.Flush();
renderer.EndFrame();
}
public void Tick()
{
cursorFrame += 0.5f;
}
Region dragRegion = null;
public void DispatchMouseInput(MouseInput mi)
{