Convert AISupportPowerManager to module
This commit is contained in:
committed by
Oliver Brakmann
parent
c195699476
commit
451a38338b
@@ -71,65 +71,6 @@ Player:
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UnitLimits:
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harv: 8
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SquadSize: 15
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SupportPowerDecisions:
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Airstrike:
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OrderName: AirstrikePowerInfoOrder
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MinimumAttractiveness: 2000
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Consideration@1:
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Against: Enemy
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Types: Vehicle, Infantry
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Attractiveness: 3
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TargetMetric: Value
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CheckRadius: 2c0
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Consideration@2:
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Against: Ally
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Types: Ground, Water
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Attractiveness: -20
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TargetMetric: Value
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CheckRadius: 2c0
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Consideration@3:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: Value
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CheckRadius: 2c0
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IonCannonPower:
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OrderName: IonCannonPowerInfoOrder
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MinimumAttractiveness: 1000
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FineScanRadius: 2
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Consideration@1:
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Against: Enemy
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Types: Air, Tank, Vehicle, Infantry, Water
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Attractiveness: 2
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TargetMetric: Value
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CheckRadius: 2c0
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Consideration@2:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: Value
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CheckRadius: 2c0
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Consideration@3:
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Against: Ally
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Types: Ground, Water
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Attractiveness: -10
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TargetMetric: Value
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CheckRadius: 3c0
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NukePower:
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OrderName: NukePowerInfoOrder
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MinimumAttractiveness: 3000
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Consideration@1:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: Value
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CheckRadius: 5c0
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Consideration@2:
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Against: Ally
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Types: Air, Ground, Water
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Attractiveness: -10
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TargetMetric: Value
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CheckRadius: 7c0
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HackyAI@Watson:
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Name: Watson
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Type: watson
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@@ -202,65 +143,6 @@ Player:
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UnitLimits:
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harv: 8
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SquadSize: 15
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SupportPowerDecisions:
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Airstrike:
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OrderName: AirstrikePowerInfoOrder
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MinimumAttractiveness: 2000
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Consideration@1:
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Against: Enemy
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Types: Vehicle, Infantry
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Attractiveness: 3
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TargetMetric: Value
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CheckRadius: 2c0
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Consideration@2:
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Against: Ally
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Types: Ground, Water
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Attractiveness: -20
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TargetMetric: Value
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CheckRadius: 2c0
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Consideration@3:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: Value
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CheckRadius: 2c0
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IonCannonPower:
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OrderName: IonCannonPowerInfoOrder
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MinimumAttractiveness: 1000
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FineScanRadius: 2
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Consideration@1:
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Against: Enemy
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Types: Air, Tank, Vehicle, Infantry, Water
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Attractiveness: 2
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TargetMetric: Value
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CheckRadius: 2c0
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Consideration@2:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: Value
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CheckRadius: 2c0
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Consideration@3:
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Against: Ally
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Types: Ground, Water
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Attractiveness: -10
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TargetMetric: Value
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CheckRadius: 3c0
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NukePower:
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OrderName: NukePowerInfoOrder
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MinimumAttractiveness: 3000
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Consideration@1:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: Value
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CheckRadius: 5c0
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Consideration@2:
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Against: Ally
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Types: Air, Ground, Water
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Attractiveness: -10
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TargetMetric: Value
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CheckRadius: 7c0
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HackyAI@HAL9001:
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Name: HAL 9001
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Type: hal9001
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@@ -335,7 +217,9 @@ Player:
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UnitLimits:
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harv: 8
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SquadSize: 8
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SupportPowerDecisions:
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SupportPowerBotModule:
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RequiresCondition: enable-cabal-ai || enable-watson-ai || enable-hal9001-ai
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Decisions:
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Airstrike:
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OrderName: AirstrikePowerInfoOrder
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MinimumAttractiveness: 2000
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@@ -83,47 +83,6 @@ Player:
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carryall: 4
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SquadSize: 8
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MaxBaseRadius: 40
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SupportPowerDecisions:
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Airstrike:
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OrderName: AirstrikePowerInfoOrder
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MinimumAttractiveness: 2000
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Consideration@1:
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Against: Enemy
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Types: Vehicle, Tank, Infantry
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Attractiveness: 2
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TargetMetric: Value
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CheckRadius: 3c0
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Consideration@2:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: Value
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CheckRadius: 2c0
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Consideration@3:
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Against: Ally
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Types: Ground, Water
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Attractiveness: -10
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TargetMetric: Value
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CheckRadius: 4c0
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NukePower:
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OrderName: NukePowerInfoOrder
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MinimumAttractiveness: 3000
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Consideration@1:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: Value
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CheckRadius: 5c0
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Consideration@2:
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Against: Ally
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Types: Air, Ground, Water
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Attractiveness: -10
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TargetMetric: Value
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CheckRadius: 7c0
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Fremen:
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OrderName: ProduceActorPower.Fremen
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Consideration@1:
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Against: Ally
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HackyAI@Vidius:
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Name: Vidious
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Type: vidious
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@@ -208,47 +167,6 @@ Player:
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carryall: 4
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SquadSize: 6
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MaxBaseRadius: 40
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SupportPowerDecisions:
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Airstrike:
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OrderName: AirstrikePowerInfoOrder
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MinimumAttractiveness: 2000
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Consideration@1:
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Against: Enemy
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Types: Vehicle, Tank, Infantry
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Attractiveness: 2
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TargetMetric: Value
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CheckRadius: 3c0
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Consideration@2:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: Value
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CheckRadius: 2c0
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Consideration@3:
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Against: Ally
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Types: Ground, Water
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Attractiveness: -10
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TargetMetric: Value
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CheckRadius: 4c0
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NukePower:
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OrderName: NukePowerInfoOrder
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MinimumAttractiveness: 3000
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Consideration@1:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: Value
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CheckRadius: 5c0
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Consideration@2:
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Against: Ally
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Types: Air, Ground, Water
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Attractiveness: -10
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TargetMetric: Value
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CheckRadius: 7c0
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Fremen:
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OrderName: ProduceActorPower.Fremen
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Consideration@1:
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Against: Ally
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HackyAI@Gladius:
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Name: Gladius
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Type: gladius
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@@ -332,7 +250,9 @@ Player:
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carryall: 4
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SquadSize: 10
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MaxBaseRadius: 40
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SupportPowerDecisions:
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SupportPowerBotModule:
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RequiresCondition: enable-omnius-ai || enable-vidious-ai || enable-gladius-ai
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Decisions:
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Airstrike:
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OrderName: AirstrikePowerInfoOrder
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MinimumAttractiveness: 2000
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@@ -71,55 +71,6 @@ Player:
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jeep: 4
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ftrk: 4
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SquadSize: 20
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SupportPowerDecisions:
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spyplane:
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OrderName: SovietSpyPlane
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MinimumAttractiveness: 1
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Consideration@1:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: None
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CheckRadius: 5c0
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paratroopers:
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OrderName: SovietParatroopers
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MinimumAttractiveness: 5
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Consideration@1:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: None
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CheckRadius: 8c0
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Consideration@2:
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Against: Enemy
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Types: Water
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Attractiveness: -5
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TargetMetric: None
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CheckRadius: 8c0
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parabombs:
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OrderName: UkraineParabombs
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MinimumAttractiveness: 1
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Consideration@1:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: None
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CheckRadius: 5c0
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nukepower:
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OrderName: NukePowerInfoOrder
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MinimumAttractiveness: 3000
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Consideration@1:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: Value
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CheckRadius: 5c0
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Consideration@2:
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Against: Ally
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Types: Air, Ground, Water
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Attractiveness: -10
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TargetMetric: Value
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CheckRadius: 7c0
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HackyAI@NormalAI:
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Name: Normal AI
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Type: normal
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@@ -211,55 +162,6 @@ Player:
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jeep: 4
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ftrk: 4
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SquadSize: 40
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SupportPowerDecisions:
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spyplane:
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OrderName: SovietSpyPlane
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MinimumAttractiveness: 1
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Consideration@1:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: None
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CheckRadius: 5c0
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paratroopers:
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OrderName: SovietParatroopers
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MinimumAttractiveness: 5
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Consideration@1:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: None
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CheckRadius: 8c0
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Consideration@2:
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Against: Enemy
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Types: Water
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Attractiveness: -5
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TargetMetric: None
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CheckRadius: 8c0
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parabombs:
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OrderName: UkraineParabombs
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MinimumAttractiveness: 1
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Consideration@1:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: None
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CheckRadius: 5c0
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nukepower:
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OrderName: NukePowerInfoOrder
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MinimumAttractiveness: 3000
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Consideration@1:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: Value
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CheckRadius: 5c0
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Consideration@2:
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Against: Ally
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Types: Air, Ground, Water
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Attractiveness: -10
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TargetMetric: Value
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CheckRadius: 7c0
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HackyAI@TurtleAI:
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Name: Turtle AI
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Type: turtle
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@@ -352,55 +254,6 @@ Player:
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jeep: 4
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ftrk: 4
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SquadSize: 10
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SupportPowerDecisions:
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spyplane:
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OrderName: SovietSpyPlane
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MinimumAttractiveness: 1
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Consideration@1:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: None
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CheckRadius: 5c0
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paratroopers:
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OrderName: SovietParatroopers
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MinimumAttractiveness: 5
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Consideration@1:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: None
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CheckRadius: 8c0
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Consideration@2:
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Against: Enemy
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Types: Water
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Attractiveness: -5
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TargetMetric: None
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CheckRadius: 8c0
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parabombs:
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OrderName: UkraineParabombs
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MinimumAttractiveness: 1
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Consideration@1:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: None
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CheckRadius: 5c0
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nukepower:
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OrderName: NukePowerInfoOrder
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MinimumAttractiveness: 3000
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Consideration@1:
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Against: Enemy
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Types: Structure
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Attractiveness: 1
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TargetMetric: Value
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CheckRadius: 5c0
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Consideration@2:
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Against: Ally
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Types: Air, Ground, Water
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Attractiveness: -10
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TargetMetric: Value
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CheckRadius: 7c0
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HackyAI@NavalAI:
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Name: Naval AI
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Type: naval
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@@ -468,7 +321,9 @@ Player:
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UnitLimits:
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harv: 8
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SquadSize: 1
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SupportPowerDecisions:
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SupportPowerBotModule:
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RequiresCondition: enable-rush-ai || enable-normal-ai || enable-turtle-ai || enable-naval-ai
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Decisions:
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spyplane:
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OrderName: SovietSpyPlane
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MinimumAttractiveness: 1
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