Change PaletteReference.TextureIndex to an integer.
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@@ -107,7 +107,7 @@ namespace OpenRA
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{
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void BeginFrame();
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void EndFrame();
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void SetPalette(ITexture palette);
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void SetPalette(HardwarePalette palette);
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}
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public interface IVertexBuffer<T> : IDisposable where T : struct
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