Add general attack code to shellmap
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@@ -26,6 +26,7 @@ Players:
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OwnsWorld: True
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NonCombatant: True
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Race: allies
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Allies: Allies
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PlayerReference@Creeps:
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Name: Creeps
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NonCombatant: True
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@@ -34,6 +35,7 @@ Players:
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Name: Allies
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Race: allies
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ColorRamp: 161,134,200,30
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Allies: Neutral
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Enemies: Soviets
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PlayerReference@Soviets:
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Name: Soviets
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@@ -159,9 +161,9 @@ Actors:
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Actor38: v28
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Location: 59,68
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Owner: Neutral
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Actor39: v27.gun
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Actor39: v27
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Location: 63,68
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Owner: Allies
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Owner: Neutral
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Actor40: dome
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Location: 55,19
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Owner: Soviets
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@@ -180,9 +182,9 @@ Actors:
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Actor45: v28.gun
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Location: 47,63
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Owner: Allies
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Actor46: v22
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Actor46: v22.gun
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Location: 61,63
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Owner: Neutral
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Owner: Allies
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Actor47: v27
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Location: 55,65
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Owner: Neutral
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@@ -737,6 +739,15 @@ Actors:
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Actor212: flare
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Location: 43,79
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Owner: Neutral
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OffmapAttackerSpawn1: waypoint
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Location: 10,1
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Owner: Neutral
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OffmapAttackerSpawn2: waypoint
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Location: 84,1
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Owner: Neutral
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OffmapAttackerSpawn3: waypoint
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Location: 1,50
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Owner: Neutral
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Smudges:
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@@ -751,10 +762,10 @@ Rules:
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TRAN.Husk2:
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Burns:
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Damage: 0
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V27.Gun:
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Inherits: V27
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V22.Gun:
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Inherits: V22
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RenderBuilding:
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Image: V27
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Image: V22
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AutoTarget:
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Armament:
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Weapon: Dragon
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