Add general attack code to shellmap

This commit is contained in:
Scott_NZ
2013-04-06 17:15:05 +13:00
parent 30ae1186d8
commit 455dd98eec
2 changed files with 40 additions and 11 deletions

View File

@@ -26,6 +26,7 @@ Players:
OwnsWorld: True
NonCombatant: True
Race: allies
Allies: Allies
PlayerReference@Creeps:
Name: Creeps
NonCombatant: True
@@ -34,6 +35,7 @@ Players:
Name: Allies
Race: allies
ColorRamp: 161,134,200,30
Allies: Neutral
Enemies: Soviets
PlayerReference@Soviets:
Name: Soviets
@@ -159,9 +161,9 @@ Actors:
Actor38: v28
Location: 59,68
Owner: Neutral
Actor39: v27.gun
Actor39: v27
Location: 63,68
Owner: Allies
Owner: Neutral
Actor40: dome
Location: 55,19
Owner: Soviets
@@ -180,9 +182,9 @@ Actors:
Actor45: v28.gun
Location: 47,63
Owner: Allies
Actor46: v22
Actor46: v22.gun
Location: 61,63
Owner: Neutral
Owner: Allies
Actor47: v27
Location: 55,65
Owner: Neutral
@@ -737,6 +739,15 @@ Actors:
Actor212: flare
Location: 43,79
Owner: Neutral
OffmapAttackerSpawn1: waypoint
Location: 10,1
Owner: Neutral
OffmapAttackerSpawn2: waypoint
Location: 84,1
Owner: Neutral
OffmapAttackerSpawn3: waypoint
Location: 1,50
Owner: Neutral
Smudges:
@@ -751,10 +762,10 @@ Rules:
TRAN.Husk2:
Burns:
Damage: 0
V27.Gun:
Inherits: V27
V22.Gun:
Inherits: V22
RenderBuilding:
Image: V27
Image: V22
AutoTarget:
Armament:
Weapon: Dragon