diff --git a/mods/d2k/maps/atreides-01a/atreides01a.lua b/mods/d2k/maps/atreides-01a/atreides01a.lua index 311b401f9e..bce09c2cd4 100644 --- a/mods/d2k/maps/atreides-01a/atreides01a.lua +++ b/mods/d2k/maps/atreides-01a/atreides01a.lua @@ -56,18 +56,18 @@ Tick = function() -- player has no Wind Trap if (player.PowerProvided <= 20 or player.PowerState ~= "Normal") and DateTime.GameTime % DateTime.Seconds(32) == 0 then HasPower = false - Media.DisplayMessage(Messages[2], "") + Media.DisplayMessage(Messages[2], "Mentat") else HasPower = true end -- player has no Refinery and no Silos if HasPower and player.ResourceCapacity == 0 and DateTime.GameTime % DateTime.Seconds(32) == 0 then - Media.DisplayMessage(Messages[3], "") + Media.DisplayMessage(Messages[3], "Mentat") end if HasPower and player.Resources > player.ResourceCapacity * 0.8 and DateTime.GameTime % DateTime.Seconds(32) == 0 then - Media.DisplayMessage(Messages[4], "") + Media.DisplayMessage(Messages[4], "Mentat") end UserInterface.SetMissionText("Harvested resources: " .. player.Resources .. "/" .. ToHarvest, player.Color) @@ -101,7 +101,7 @@ WorldLoaded = function() end end) - Media.DisplayMessage(Messages[1], "") + Media.DisplayMessage(Messages[1], "Mentat") Trigger.AfterDelay(DateTime.Seconds(25), function() Media.PlaySpeechNotification(player, "Reinforce")