make Activities.Land work with Targets.
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@@ -47,8 +47,8 @@ namespace OpenRA.Mods.Cnc
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cargo.Load(a, newUnit);
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a.CancelActivity();
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a.QueueActivity(new Land(self));
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a.QueueActivity(new Land(Target.FromActor(self)));
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a.QueueActivity(new CallFunc(() =>
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{
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if (self.IsDead())
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