Kill some spurious references to Unit
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@@ -255,7 +255,6 @@ namespace OpenRA.Traits.Activities
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void UpdateCenterLocation( Actor self, Mobile mobile )
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void UpdateCenterLocation( Actor self, Mobile mobile )
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{
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{
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var unit = self.traits.Get<Unit>();
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var frac = (float)moveFraction / moveFractionTotal;
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var frac = (float)moveFraction / moveFractionTotal;
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self.CenterLocation = float2.Lerp( from, to, frac );
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self.CenterLocation = float2.Lerp( from, to, frac );
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@@ -278,8 +277,6 @@ namespace OpenRA.Traits.Activities
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protected override MovePart OnComplete( Actor self, Mobile mobile, Move parent )
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protected override MovePart OnComplete( Actor self, Mobile mobile, Move parent )
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{
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{
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var unit = self.traits.Get<Unit>();
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var nextCell = parent.PopPath( self, mobile );
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var nextCell = parent.PopPath( self, mobile );
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if( nextCell != null )
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if( nextCell != null )
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{
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{
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@@ -68,7 +68,7 @@ namespace OpenRA.Mods.RA
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}
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}
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self.CancelActivity();
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self.CancelActivity();
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if (self.traits.Contains<Unit>())
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if (self.traits.Contains<IFacing>())
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self.QueueActivity(new Turn(Info.Facing));
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self.QueueActivity(new Turn(Info.Facing));
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self.QueueActivity(new Transform(self, Info.IntoActor, Info.Offset, Info.Facing, Info.TransformSounds));
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self.QueueActivity(new Transform(self, Info.IntoActor, Info.Offset, Info.Facing, Info.TransformSounds));
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